Plague tale requiem

  1. Walkthrough
  2. A Plague Tale: Requiem review


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Walkthrough

• Chapter 3: A Burden of Blood Searching for medicine to help Hugo recover, Amicia and Lucas run into some thugs that threaten to spoil their efforts. • Chapter 4: Protector's Duty With the medicine in hand, Amicia and Lucas plot their path back to an ailing Hugo and face a catastrophe once they return. • Chapter 7: Felons With an unlikely ally appearing in the nick of time, the growing team search for a ship (and it's captain) to help them reach the island. • Chapter 8: A Sea of Promises Arriving at the island of La Cuna, the group wanders into the middle of a festival that may not be all that it seems. • Chapter 9: Tales and Revelations Exploring La Cuna, Amicia, Hugo, and Sophia uncover the beginning of the mystery of what happened to the previous Carrier and Protector. • Chapter 10: Bloodline Amicia and the gang continue to uncover secrets about Aelia and Basilius whilst fending off evil slavers. • Chapter 11: The Cradle of Centuries Delving deeper into the labyrinths underground, Amicia and the others unearth some disturbing truths about the sins of those that came before. • Chapter 12: The Life We Deserve At the last minute, a family reunion occurs, but the timing may have dire consequences for everyone involved. • Chapter 13: Nothing Left After a devastating loss, Hugo begins to succumb to the Macula, but that doesn't mean Amicia and the others won't do everything they can to stop it. • Chapter 14: Healing our Wounds Barely escaping the island intact, the group is s...

A Plague Tale: Requiem review

What is it? The sequel to 2019's A Plague Tale: Innocence, an action adventure starring two young siblings and a swarm of killer rats. Expect to pay:£44/$50 Release date: October 18, 2022 Developer: Asobo Studio Publisher: Focus Entertainment Reviewed on: RTX 2070, i7-10750H, 16GB RAM Multiplayer? No Link: Never work with children or animals, the old showbiz adage goes. And while the sentiment doesn't usually stretch to games, it's a brave developer who would place an impulsive five-year-old at the centre of a harrowing action adventure, or try to construct logical systems atop a horde of ravenous rats. Yet Asobo Studio managed exactly that with A Plague Tale: Innocence, and its bold sequel raises the stakes with an even defter touch. Despite the unorthodox casting of its beasts and youngsters, Innocence largely worked within boundaries set by bigger names, most notably The Last of Us. Requiem, by contrast, feels like a spread of the wings, buoyed by its predecessor's success to forge an unmistakable identity. In terms of production values among comparable titles, it still bows before Sony heavyweights such as The Last of Us Part 2 and God of War, but little else. And most importantly it grows outward from the elements that shined in the original—the palpable texture of its medieval setting, the pathos in its character relationships, and the persistent menace of the rats. By building everything up around that core, Requiem is often more compelling and relatable than its ce...